Spent most of the time last night working on code optimization and cleanup. RSpec now runs a basic quarter mile simulation in about 12 milliseconds on our server. I think that it as good as it's going to get for now.
Short and sweet today, folks.
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Dev Blog #4 Just...one...more...millisecond...
#6
Posted 19 November 2009 - 10:10 AM
Indeed. It was, however, necessary to reduce the execution time as much as possible to insure that I could run several simultaneous instances without a real concern of delay.
The bummer part now is, I don't believe there's anything left in it to improve. So, on to the boring stuff.
The bummer part now is, I don't believe there's anything left in it to improve. So, on to the boring stuff.
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